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Craft: | Blacksmith Manufacturing Albatross | |
Type: | Albatross-class armored escort | |
Scale: | Starfighter | |
Length: | 80m | |
Skill: | Space Transport Piloting: Albatross | |
Crew: | 17 (Skeleton: 3) | |
Passengers: | None | |
Cargo Capacity: | 15 metric tons. | |
Consumables: | four weeks | |
Cost: | 880 000 Cr. | |
Hyperdrive Multiplier: | ×2 | |
Nav Computer: | yes | |
Maneuverability: | 3d | |
Space: | 10 | |
Hull: | 7d | |
Shields: | 2d | |
Sensors: | ||
Passive: | 40/1d | |
Scan: | 80/2d | |
Search: | 100/3d | |
Focus: | 5/4d | |
Weapons: | ||
2 Triple Laser Cannon Batteries | ||
Fire Arc: | Turret | |
Crew: | 3 | |
Skill: | Starship Gunnery | |
Fire Control: | 5d | |
Space Range: | 1-3/12/25 | |
Atmosphere range: | 100-300/1.2/2.5 km | |
Damage: | 7d |
Hyperdrive × 1: The hyperdrive may be replaced by a × 1 engine, but the Space move factor will be reduced by 2.
Cost: 200 000 Cr.
Skill Roll: Moderate Starship Engineering.
Custom Hyperdrive × 1:The hyperdrive may also be replaced by a × 1 custom built engine. Space move factor will be reduced by only 1, but all Astrogation rolls become more difficult by one level.
Cost: 300 000 Cr.
Skill Roll: Very Difficult Starship Engineering.
Shields:The shields may be upgraded. An additional die of shields decreases Space move by 1.
Cost: 50 000 Cr. per shield die
Skill Roll: Difficult Starship Engineering.
Launchers:Two laser battery turrets may be replaced by proton torpedo or concussion missile launchers. This reduces fire control and damage of each battery by 1d.
Cost: 100 000 Cr. to replace two turrets with two launchers.
Skill Roll: Easy Starship Engineering.
The Seagull variant has stronger shielding but less armor to provide better acceleration than ships with shield modifications.
The data differing from the Albatross is given below.
Hull: | 6d |
Shields: | 4d |
Cost: | Cr. 900 000 |
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