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| Craft: | Blacksmith Manufacturing Albatross | |
| Type: | Albatross-class armored escort | |
| Scale: | Starfighter | |
| Length: | 80m | |
| Skill: | Space Transport Piloting: Albatross | |
| Crew: | 17 (Skeleton: 3) | |
| Passengers: | None | |
| Cargo Capacity: | 15 metric tons. | |
| Consumables: | four weeks | |
| Cost: | 880 000 Cr. | |
| Hyperdrive Multiplier: | ×2 | |
| Nav Computer: | yes | |
| Maneuverability: | 3d | |
| Space: | 10 | |
| Hull: | 7d | |
| Shields: | 2d | |
| Sensors: | ||
| Passive: | 40/1d | |
| Scan: | 80/2d | |
| Search: | 100/3d | |
| Focus: | 5/4d | |
| Weapons: | ||
| 2 Triple Laser Cannon Batteries | ||
| Fire Arc: | Turret | |
| Crew: | 3 | |
| Skill: | Starship Gunnery | |
| Fire Control: | 5d | |
| Space Range: | 1-3/12/25 | |
| Atmosphere range: | 100-300/1.2/2.5 km | |
| Damage: | 7d | |
Hyperdrive × 1: The hyperdrive may be replaced by a × 1 engine, but the Space move factor will be reduced by 2.
Cost: 200 000 Cr.
Skill Roll: Moderate Starship Engineering.
Custom Hyperdrive × 1:The hyperdrive may also be replaced by a × 1 custom built engine. Space move factor will be reduced by only 1, but all Astrogation rolls become more difficult by one level.
Cost: 300 000 Cr.
Skill Roll: Very Difficult Starship Engineering.
Shields:The shields may be upgraded. An additional die of shields decreases Space move by 1.
Cost: 50 000 Cr. per shield die
Skill Roll: Difficult Starship Engineering.
Launchers:Two laser battery turrets may be replaced by proton torpedo or concussion missile launchers. This reduces fire control and damage of each battery by 1d.
Cost: 100 000 Cr. to replace two turrets with two launchers.
Skill Roll: Easy Starship Engineering.
The Seagull variant has stronger shielding but less armor to provide better acceleration than ships with shield modifications.
The data differing from the Albatross is given below.
| Hull: | 6d |
| Shields: | 4d |
| Cost: | Cr. 900 000 |
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